I'm Sarper Şoher, a Game Designer & Developer since the early 2000s.

I began my game development journey in the late 90s, experimenting with Klik'n'Play and creating simple maps and mods for Half-Life.

I've worked at Proje Calide, Ark, Mobilecraft, Moda, and Funrika in various capacities including developer, tech lead, and project manager.

I've independently developed and released games on platforms such as Steam, itch.io, Google Play, and the App Store.

Additionally, I've contributed assets to the Unity Asset Store.

While primarily focused on programming and game design, I also possess experience in various other game development-related fields.