2012 Goals

In 2012 I will,

  • Learn a ton of stuff, improve on the stuff I already know (I love learning more than ever, like the song “practice IS perfect”),
  • Ship at least 2 titles for various platforms,
  • Become one man studio by doing everything in a game by myself, including art, coding and everything else in between
  • Become a C# guru
  • Release a ton of new stuff on the Unity Asset Store and generate a steady income
  • Keep on doing the body building exercises every other day
  • Write more technical posts here about my development experiences and rant about Unity and programming in general
  • Move to a nicer house in a less frantic neighbourhood
  • Keep on eating healthy

That seems to be about it. I’ll keep updating this post if something comes to my mind. We’ll see how much of these I’ll achieve by December this year.

2 responses to “2012 Goals”

  1. Hasan Bozok

    It’s good to have plans for future fella as long as you obey your radical rules.

  2. Sarper Soher Independent Game Developer » 2012 Review

    [...] set myself some goals in a post last January, right here. Let’s see how I did [...]

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